Checkmate

Checkmate is a check that cannot be escaped: the king is attacked and there is no legal move to save it. The player who is checkmated loses.

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Checkmate is the goal of every chess game. The king is under attack (check) and there is no legal way to save it: the king cannot move to a safe square, the attack cannot be blocked, and the attacker cannot be captured. The game ends immediately, and the checkmated player loses.

1.

A back-rank mate: Ra8#. The black king is boxed in by its own pawns on f7, g7, and h7.

In notation, checkmate is written with a #, as in Ra8#.

The king is never actually captured. The game stops the moment checkmate happens.

The fastest possible checkmate is Fool’s Mate, which takes two moves: 1. f3 e5 2. g4 Qh4#.

Related terms: Check · Stalemate · Draw

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